/*
-----------------------------------------------------------------------------
This source file is part of Labor3D
(Labor 3D Graphics Engine)

Copyright (c) 2009-2020 Rock Mao
* creator : Rock Mao
* created : 2009-10-25   22:29
* filename: LaborConstantBuffer.cpp
-----------------------------------------------------------------------------
*/
#include "Renderer\LaborConstantBuffer.h"
NAMESPACE_LABOR3D_BEGIN

//---------------------------------------------------------------------
CLConstantBuffer::CLConstantBuffer(size_t _nBufferSize)
:  CLHardwareBuffer(HBU_DYNAMIC, false, false)
{

	mSizeInBytes = _nBufferSize;
	m_nBufferSize = _nBufferSize;

}

//---------------------------------------------------------------------
CLConstantBuffer::~CLConstantBuffer()
{

}

NAMESPACE_LABOR3D_END